From coin-op to home consoles
Nolan Bushnell, had achieved great success with the coin-op produced and collected together with Ted Dabney and Allan Alcorn. He immediately focused his attention on the domestic gaming console that appeared in that period. One of the first attempts made, the 1972 Magnavox Odyssey, was not going badly despite having limited hardware capabilities and few games available.
Magnavox Odyssey promotional film (1972)
Bushnell wanted to develop a home system capable of letting the whole family play inside his home. The Atari Video Computer System (VCS) console was presented in the fall of 1977 and offered for sale for $ 199, an astronomical figure for the time, and the package contained, in addition to the machine, 2 joysticks, 2 paddles and a game. “Combat”.
“Atari More Games More Fun” (Atari VCS Commercial 1977)
Combat has 27 game modes that featured a variety of different combat scenarios, including tanks, biplanes and jet fighters. Tank games had interesting options such as ammunition bounce and invisibility. For two minutes and sixteen seconds, the players shoot each other and try to score the most hits before time runs out.
Despite the limited graphics, it’s still surprisingly fun to play in the 1 vs 1 version. Combat is a reinterpretation of some Atari arcade games that were available at the time of the Atari VCS release, including Tank. Combat was programmed by Joe Decuir and Larry Wagner.
“Combat” The First Game You Ever Played
Curiosity about Combat
Atari developed a sequel to Combat, originally announced in 1982, but the 1983 crisis caused the game to be delayed and subsequently canceled. It came out on the Atari Flashback 2 console in 2005. Combat 2 featured a more sophisticated version of the original tank game, with tanks that required more shots to destroy, and missile bases with an external barrier that required many shots to destroy it.
Atari has produced more variations of cartridge labels than any other company for two reasons: the number of games released and the long life of the Atari 2600 console. The Combat game represents a typical case: it has 28 different versions of cartridges, 9 different versions of manuals and 12 different boxes, from the wallet-style opening one to the classic vertical opening boxes.